Thoughtstorm

Feb 2
2021

Playing With the Magic Circle

If you and I played

A game that never paused,

Would we live playfully forever?

Would a poor throw of dice mean—

Pretended hunger,

Pretended sleep,

A fierce war,

Fought with cardboard armies?

And if you won and I lost,

Would it mean nothing to my boss, s


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Sep 28
2020

Dentists’ Appointments, Playfulness and Work

Dentists’ appointments are rife with anxiety, nervousness, and aversion towards the person you have paid through the nose for causing you pain. During one such trip to the dentist, when I was hoping he would refuse to see me, the sadist promptly called me in, seated me on the reclining chair, audaciously asked if I was comfortable, brought out his tools, and declared war. I held my bre


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Sep 12
2015

Gamification—Pitfalls to Avoid

Organizations wish to leverage gamification for marketing, sales, process training, motivating people, bringing behavioural change, promoting innovation, training employees and so on. I’ve seen many people ask questions typically in the


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Sep 7
2015
Aug 5
2013

Classroom Games: From Chaos to Meaning

You can discover more about a person in an hour of play than in a year of conversation. – Plato

Games liven up a space, and they bring out the best and the worst in us. While playing, we design, connive, think creatively, fight on, give up and unabashedly show our emotions on the field.

Games have the power to help us learn about ourselves


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Phone: +91 99215 90789
Email: anchalmanocha@designstorm.in
Address: 103, Ilex Bliss, Veerbhadra Nagar, Baner,
Pune, Maharashtra, India 411 045.

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