Thoughtstorm

Sep 12
2015

Gamification—Pitfalls to Avoid

Organizations wish to leverage gamification for marketing, sales, process training, motivating people, bringing behavioural change, promoting innovation, training employees and so on. I’ve seen many people ask questions typically in the


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Sep 7
2015
Aug 5
2013

Classroom Games: From Chaos to Meaning

You can discover more about a person in an hour of play than in a year of conversation. – Plato

Games liven up a space, and they bring out the best and the worst in us. While playing, we design, connive, think creatively, fight on, give up and unabashedly show our emotions on the field.

Games have the power to help us learn about ourselves


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